$500 million was invested in augmented and virtual reality in Q3, $2.3 billion in the last 12 months. Estimated market by 2020: $120 billion
This will lower the amount of data transfer that is needed to get VR running smoothly at all, from the current minimum of 90 frames per second to 45 frames per second. This will trigger a huge price-cut allowing VR to hit the mass market. MEANING YOU! Which leads me to the next point.
Everyone wants a piece of the (virtual) action: Samsung, HTC, Sony, Facebook, Google, Intel, Apple, Microsoft, IBM, Intel, HP, Foxconn, and more.
Want to learn more about Virtual Reality and demo VR equipment?
Come to The EvoNexus SIG:
October 12, 5:30PM – 7:30PM
at Qualcomm Building Q.